Established race lore from the X Universe has been fully embraced and applied. Speeds of fighters have been increased, corvettes are much faster, more manoeuvrable with extended cargo bays, heavy corvettes have more weapons and turrets, there are new classes of frigates such as Heavy Assault frigates, light frigates and more light carriers, weapon loudouts have been made more racial, and many other aspects have been tweaked to improve balancing consistancy. We have tried to ensure there are no 'I Win' ships and that all ships within a class are balanced across the races. Ship Rebalancing: The SRM rebalances nearly every single ship in the game with a view to making every ship unique and useful. The SRM is NOT compatible with Albion Prelude The SRM is fully compatible with X3TC v3.2 NOTE - The SRM has now been superseded by the XRM, which features all the SRM and CMOD4 changes, plus a new universe map, new jobs and lots, lots more.